65 ctx->pfd.client_data =
ctx;
73 ctx->session = session;
void apr_atomic_set32(volatile apr_uint32_t *mem, apr_uint32_t val)
#define ap_set_module_config(v, m, val)
apr_socket_t * ap_get_conn_socket(conn_rec *c)
apr_brigade_flush void * ctx
apr_vformatter_buff_t * c
const char apr_uint32_t * id
#define apr_pool_create(newpool, parent)
#define apr_pcalloc(p, size)
apr_int64_t apr_interval_time_t
void h2_beam_timeout_set(h2_bucket_beam *beam, apr_interval_time_t timeout)
h2_conn_ctx_t * h2_conn_ctx_create_for_c1(conn_rec *c1, server_rec *s, const char *protocol)
void h2_conn_ctx_set_timeout(h2_conn_ctx_t *conn_ctx, apr_interval_time_t timeout)
void h2_conn_ctx_assign_session(h2_conn_ctx_t *ctx, struct h2_session *session)
apr_status_t h2_conn_ctx_init_for_c2(h2_conn_ctx_t **pctx, conn_rec *c2, struct h2_mplx *mplx, struct h2_stream *stream, struct h2_c2_transit *transit)
static h2_conn_ctx_t * ctx_create(conn_rec *c, const char *id)
void h2_conn_ctx_detach(conn_rec *c)
#define h2_conn_ctx_get(c)
static void transit(h2_proxy_session *session, const char *action, h2_proxys_state nstate)
Structure to store things which are per connection.
const struct h2_request * request
A structure to store information for each virtual server.
apr_status_t apr_socket_opt_set(apr_socket_t *sock, apr_int32_t opt, apr_int32_t on)