Welcome to the LuaJIT blog series. In this one, we will go over some basic introduction, stuff like the motivation behind this research, setup notes, etc.

Table of Contents

Motivation

Some of the reasons behind this work are:

  • Pure curiousity, I love to dig into interpreters, and to understand the inner workings of a programming language.
  • When scrolling through the luajit wiki docs, I found that some topics are partially documented(they start to describe something and put in the middle of a paragraph sentences like “TODO: should elaborate more on…”, etc.).
  • Figuring out the inner workings of LuaJIT often requires you to read the sources and “reverse-engineer” your way up. These posts aims to connect the missing dots between the documentation and the source code(+add relevant snippets).

Setup

The LuaJIT version & comiple flags I used for this research:

make -j$(nproc) CCDEBUG=-g3 XCFLAGS=-DLUAJIT_USE_GDBJIT

(Release: v2.1.0-beta3, 8271c64)

XCFLAGS will be useful for JIT debugging, and the CCDEBUG adds debugging more information so it will be easier to debug the C sources.

The TValue data structure

Before we begin talking about the internals of LuaJITL: It’s important to know a very basic data structure, and that’s the TValue:

img

In LuaJIT, every variable is represented using a TValue(tagged-value). Every TValue is 64bit wide and has two parts:

  • If the variable has a type of Number: The value of the variable is ‘embedded’ into the TValue itself and will use all of the 64bit. The number will be saved as a double.
  • If the variable has a more ‘complex’ type than a Number(like, string, table, function, etc.):
    • The first 32bit contains type information about the variable
    • The second 32bit contains a pointer to the object

Visually, this is how the stack of the LuaJIT VM looks like:

img

Further reading

You won’t need too much knowlege about the internals of Lua in order to read this blog series. However, you do need a *basic* understanding about some Lua topics(concepts like the lua_State struct and general idea about the Lua stack), I’d suggest reading this and this for a start.

I hope you’ll learn something new, good luck!